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Miguel R. C.
Computer Graphics Engineer - Programmer
Stockholm, Sweden
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Miguel R. C.
published the project
Apr 16, 2018 1:18 AM
Bouncy Hunters: Animation Clip
This animation clip was developed at Bournemouth University as part of a student assessment with bouncing balls. The aim of the project was to demonstrate the understanding of the fundamental principles of animation and the...
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Miguel R. C.
published the project
Oct 30, 2016 8:33 AM
LandSeed Landscape Generator
LandSeed is a project developed for 3D Studio Max that allows the user to procedurally generate beautiful landscapes involving terrain, water and forest. The algorithms were developed under MaxScript and they are based in Perlin...
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Miguel R. C.
published the project
Oct 30, 2016 8:29 AM
Emotions & Virtual Crowds
This project investigates the state-of-the-art of emotional characters in virtual crowds and presents the implementation of a computational model able to generate expressive full-body motion behaviour and emotion contagion in a...
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Miguel R. C.
published the project
Oct 30, 2016 8:23 AM
ProtoWorld Suite
This project, developed at KTH Stockholm for the European framework EIT Digital, is a platform for the simulation of real and interactive virtual cities. My work in the project focused on the development and integration of urban...
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About Me
I am a computer science engineer specialized in the area of computer graphics with great interest in...
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Graphics Programmer
KTH Royal Institute of Technology (Stockholm)
M. Sc. Computer Graphics
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