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Rory O'Neill
Creative Technologist - Owner
New York City, United States
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Hallo!

I have been interested in architectural visualization since the 1900's! In 1992, I started an arch-vis firm in Berlin called Archimation. Back then a Silicon Graphics Indigo loaded with Softimage could cost you $100K. My, how things have changed!

Sunny Chancellor
14 days ago
Those were the days, I actually really enjoyed working on SGI machines, and PowerAnimator. Well, I can hardly remember the workflow now, as Maya swiftly evolved from there..
Daniel Learmonth
16 days ago
Daniel LearmonthHey Rory, thanks for stopping by.
I didn't mean to post that on it's own. It turns out that enter is post, not carriage return! Sorry about that. 3D graphics in the early 90's is pioneering stuff! I started in '96 or so but by that time it was way more affordable. Just insufferably slow and the tools were just so limited by today's standards.
Daniel Learmonth
16 days ago
Hey Rory, thanks for stopping by.
Roaring Tide Productions
updated the project
Nov 16, 2016 7:51 PM
+22
Archimatix
I developed Archimatix, a powerful node-based parametric modeling extension for Unity that helps you quickly create mutable props and rich, variable environments.Archimatix is available in the Asset Store.
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Kevin Gu
2 years ago
Cool. Looking forward to that plugin.
Roaring Tide Productions
published the project
Nov 1, 2016 11:15 PM
+22
Archimatix
I developed Archimatix, a powerful node-based parametric modeling extension for Unity that helps you quickly create mutable props and rich, variable environments.Archimatix is available in the Asset Store.
Showcase
Kevin Gu
2 years ago
Cool. Looking forward to that plugin.
Rory O'Neill
published the project
Nov 1, 2016 11:09 PM
Physics Simulation of Gothic Structure
As part of my ongoing academic research, I developed a simulation of a Gothic arch in Unity. The arch is parametric, allowing the user to quickly generate various assemblies of blocks with rigid bodies that can demonstrate the...
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About Me
With diverse background in Architecture, Game Design, Engineering, Software Development and History,...
Columbia University
Adjunct Prof. of Architecture
Columbia University New York
Architectural History (Ph. D.)
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