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Luke Peek
Visual Effects & Technical Artist - Artist
Norwich, United Kingdom
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Luke Peek
published the project
Dec 20, 2016 3:01 PM
Toon Smoke Particle Systems
A collection of toon smoke style particle systems created for the Unity Asset Store. Skills including Unity3D, Particle systems, Adobe After Effects and Illustrator.
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Luke Peek
published the project
Dec 20, 2016 2:59 PM
Realistic Fire Particle Systems
A collection of realistic fire particle systems created for the Unity Asset Store. Skills include (but not limited to) Adobe After Effects, Unity3D and particle systems.
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Luke Peek
published the project
Nov 21, 2016 10:47 AM
Realistic Snow
A collection of realistic snow particle systems made for the Unity Asset Store. The Cinematic Blizzard prefab in particular is created to look great in cutscenes and cinematic parts of a game. Works on both desktop and mobile.
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Luke Peek
published the project
Nov 21, 2016 10:42 AM
Toon Fire Asset Pack
A collection of cartoon fire prefabs created for the Unity Asset Store. The prefabs are all optimised to work (and look great) on both mobile and desktop.
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About Me
I'm a Visual Effects/Technical Artist and Developer based in the UK with over 15 years experience...
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Visual Effects Artist
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