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Gustavo Santos
Unity Cert'd, C#, Lighting - Programmer
Curitiba, Brazil
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Games1
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Gustavo Santos
published the project
Feb 20, 2018 6:32 PM
Neuroevolution of Augmenting Topologies
Neuroevolution of Augmenting Topologies (NEAT) attempting to learn Flappy Bird.
Showcase
Gustavo Santos
published the game
Jan 29, 2018 3:29 AM
Battery Royale
An Battle Arena up to 4 players trying to survive
Game
Gustavo Santos
published the project
Jul 19, 2017 8:42 PM
Runtime Node Editor/C# Compiler
Create/compile/run C# in runtime (playmode)
Showcase
Luis Lopez
a year ago
It would also be pretty cool if you could apply learning techniques. For example, use genetic algorithms and somehow interface with your API to apply the learned behavior.
Gustavo Santos
a year ago
Internal use in AI Game where players program your robots AI to win others
Andy Baker
a year ago
Dammit. Was just researching this self same thing. What's the plan for this? Open source, asset, internal use?
Gustavo Santos
published the project
May 4, 2017 3:11 AM
Neon Overdrive
GGJ2017
Showcase
Gustavo Santos
published the project
May 4, 2017 3:07 AM
Architectural Lighting
Lighting
Showcase
Gustavo Santos
published the project
May 4, 2017 3:05 AM
Weld Industry Training Prototype (HTC VIVE)
HTC VIVE
Showcase
About Me
I’m game developer with over 5 years of unity experience, specialist in creating hight quality and...
Eruga
Senior Programmer
Pontificia Universidade Católica do Paraná PUCPR
DIgital Games
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