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Gustavo Santos
Unity Cert'd, C#, Lighting - Programmer
Curitiba, Brazil
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Games1
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Gustavo Santos
published the project
Feb 20, 2018 9:32 AM
Neuroevolution of Augmenting Topologies
Neuroevolution of Augmenting Topologies (NEAT) attempting to learn Flappy Bird.
Showcase
Gustavo Santos
published the game
Jan 28, 2018 6:29 PM
Battery Royale
An Battle Arena up to 4 players trying to survive
Game
Gustavo Santos
published the project
Jul 19, 2017 11:42 AM
Runtime Node Editor/C# Compiler
Create/compile/run C# in runtime (playmode)
Showcase
Gustavo Santos
2 months ago
inertial measurement unit?
M
Miguel
3 months ago
Excuse me. Can you help me with a question? . How can i transfer data of a inertial measurement unit or any sensor, only transfer data to Unity 3D plataform and visualize? Thanks for you help.
Luis Lopez
a year ago
It would also be pretty cool if you could apply learning techniques. For example, use genetic algorithms and somehow interface with your API to apply the learned behavior.
Gustavo Santos
a year ago
Internal use in AI Game where players program your robots AI to win others
Gustavo Santos
published the project
May 3, 2017 6:11 PM
Neon Overdrive
GGJ2017
Showcase
Gustavo Santos
published the project
May 3, 2017 6:07 PM
Architectural Lighting
Lighting
Showcase
Gustavo Santos
published the project
May 3, 2017 6:05 PM
Weld Industry Training Prototype (HTC VIVE)
HTC VIVE
Showcase
About Me
I’m game developer with over 5 years of unity experience, specialist in creating hight quality and...
Eruga
Senior Programmer
Pontificia Universidade Católica do Paraná PUCPR
DIgital Games
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Certifications (1)
Import
Unity Certified Developer
Apr 2016
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