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Nicolas Borromeo
Dev, Entrepeneur and Teacher - Programmer
Buenos Aires, Argentina
64
Likes
183
Followers
16
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Games1
Showcases24
Column25
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Nicolas Borromeo
published the game
Apr 7, 2018 12:37 AM
IA Programmer at The Tribe
XCOM Like Argentinian Indie Strategy Game.
Game
Nicolas Borromeo
updated the project
Mar 24, 2018 3:11 AM
+15
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Nicolas Borromeo
10 months ago
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Vasilii Manoilov
10 months ago
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
a year ago
Really great! Always wanted to make something like that. Amazing
Nicolas Borromeo
updated the project
Mar 5, 2018 11:07 PM
+15
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Nicolas Borromeo
10 months ago
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Vasilii Manoilov
10 months ago
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
a year ago
Really great! Always wanted to make something like that. Amazing
Nicolas Borromeo
published the project
Jun 7, 2017 3:19 AM
Consultant in "Kidu, A Relentless Quest"
Use the perspective to solve puzzles in this mobile platformer.
Showcase
Nicolas Borromeo
updated the project
Jan 13, 2017 12:20 PM
+15
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Nicolas Borromeo
10 months ago
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Vasilii Manoilov
10 months ago
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
a year ago
Really great! Always wanted to make something like that. Amazing
Nicolas Borromeo
published the project
Jan 11, 2017 2:56 AM
+15
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Nicolas Borromeo
10 months ago
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Vasilii Manoilov
10 months ago
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
a year ago
Really great! Always wanted to make something like that. Amazing
About Me
Along all my life i have developed a deep knowledge in different programming areas, like web...
Ucumari Interactive
Co-founder
Escuela DaVinci
Game Dev Technician
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