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Nicolas Borromeo
Dev, Entrepeneur and Teacher - Programmer
Buenos Aires, Argentina
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197
Followers
20
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Games1
Showcases24
Column25
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Nicolas Borromeo
updated the project
Aug 4, 2018 9:35 AM
+18
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
2 years ago
Really great! Always wanted to make something like that. Amazing
Nicolas Borromeo
published the game
Apr 6, 2018 10:37 AM
IA Programmer at The Tribe
XCOM Like Argentinian Indie Strategy Game.
Game
Nicolas Borromeo
updated the project
Mar 5, 2018 9:07 AM
+18
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
2 years ago
Really great! Always wanted to make something like that. Amazing
Nicolas Borromeo
published the project
Jun 6, 2017 1:19 PM
Consultant in "Kidu, A Relentless Quest"
Use the perspective to solve puzzles in this mobile platformer.
Showcase
Nicolas Borromeo
updated the project
Jan 12, 2017 10:20 PM
+18
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
2 years ago
Really great! Always wanted to make something like that. Amazing
Nicolas Borromeo
published the project
Jan 10, 2017 12:56 PM
+18
Possibilities
Seamless Free Roam Procedurally Generated P2P Multiplayer game. Uses several graphics techniques like Marching Cubes, Raymarching, Perlin Noise, Grid Space Partition, Octree Based Lod, Shaders and Compute Shaders. Also uses a P2P...
Showcase
Vasilii ManoilovVery impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Thanks! Its in a very early stage but im really excited.
Very impressive, buddy! Pretty good example of your really deep knowledge. You definitely know what it's going on with this bunch of amazing stuff)
Gabriel Bucsan
2 years ago
Really great! Always wanted to make something like that. Amazing
About Me
Along all my life i have developed a deep knowledge in different programming areas, like web...
Ucumari Interactive
Co-founder
Escuela DaVinci
Game Dev Technician
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Certifications (3)
Import
Unity Certified Programmer
Sep 2018
Unity Certified Expert Gameplay Programmer
Jan 2018
Unity Certified Developer
Aug 2016
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Nicolas Borromeo's liked projects (4)
Following (163)
Followers (197)
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