Freelance game developer specialising in Artificial Intelligence.
Experience in an assortment of off-the-shelf and in-house engines.
Expertise in all areas of Unity development. Runtime engine systems, development strategy, workflow/editor customisation, cross-platform and more - with the exception of shader programming.
Contact form, services descriptions, and client list - including Autodesk, DICE, Google, Oculus, Rovio, and Unity: