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Plastic SCM
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About Us
11-20 Employees
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Plastic SCM is the version control for game development in Unity. We develop a versatile, easy to use DVCS that works with large files, has lock features and a separate GUI for illustrator's use. We are fully integrated in Unity (Edit → Project Settings → Editor → Version Control mode) and invoke any of DVCS functionality from Unity or, if you prefer, use are own GUIs: Plastic SCM works with CLI