1 Results
Daniel Rattenberger
2D / 3D Animator - Artist
I'm an independent, freelancer. Working on small 2D/3D Projects with more focus in the last time on 2D characters, animations, tile maps and sprites. ...
11 Results
Mosaic Tile Floor - Substance Material Tutorial
Here's a breakdown of how I constructed a Mosaic Tile Floor in Substance Designer. This is a PBR workflow that utilizes the capabilities of the Standard Shader in Unity. The screenshots of the material are from Marmoset Toolbag...
Dec 1, 2016 8:03 PM
Slot Cars
Slot-Cars is a game project I worked on to finalize a year of CG study. As you can see on the video, there is no gameplay and nothing has been programmed (yet!) I am open to feedbacks, critics and advices, do not hesitate giving...
Dec 13, 2016 4:51 PM
Landscape Auto Material
Landscape Auto Material (LAM) is a flexible multicomplex component for Unity. When you are drawing the topology of your landscape, proper material layers are drawn automatically. You can paint these and additional landscape...