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Talent
582 Results
g sreedhar
Creative Director - Artist
I am Sreedhar presently working as Creative Director in Micro Objects. Cochin.India Having 10+ years experience in 2d, 3d, games and VR/AR game...
Henrique Carneiro Fernandes
Gameplay Programmer - Programmer
Hello, my name is Henrique Carneiro, and since 2014 I've been working in the game industry as a programmer, developing gameplay, UI, A.I., 2D physics,...
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Jobs
57 Results
Nov 7, 2018 4:41 PM
Translate hlsl shader to Amplify Shader
Belgium
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Task
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3 - 5 years experience
The best would be that you’re capable of translating an hlsl shader into an amplify shader node tree.However if you’re not capable of that but you’re good at shaders and know Amplify Shader it’s enough because the shader could be...
HLSL
Amplify Shader
Task
Sep 26, 2018 5:16 PM
Shader Graph sss
São Paulo, Brazil
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Task
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3 - 5 years experience
I need a shader sss, created in shader graph based in this videos,Wrinkles:https://www.youtube.com/watch?v=nT0xYiqsWdkMicrohttps://www.youtube.com/watch?v=sDYZIeKnGWQ​add me in skype if you prefer: R3ndesigner@hotmail.com
Shaders
Task
J
Sep 20, 2018 9:37 AM
Looking for ongoing Shader / Pipeline Consultation...
Toronto, Canada
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Task
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3 - 5 years experience
Hello! We’re looking for an experienced Unity Shader Guru to become an ongoing consultant - doing regular reviews with our Animation and Dev teams to squeeze the most out of our assets, and create the best quality VR/AR and...
Shader Forge
Shaders
VR / AR
Rendering
Materials
Game Development
Optimization
Task
Projects
491 Results
Oct 9, 2018 3:09 PM
Recreating a Zelda-inspired toon shading in ShaderGraph
Tips on how to recreate the iconic look in Unity's node-based shader editor
Recreating a Zelda-inspired toon shading in ShaderGraph
Article
+3
Unity-Chan Toon Shader Ver.2.0
UnityChan Toon-Shader v.2.0.4 is published now. https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project Requires Unity 5.6.x or later. Available on Unity 2018.1.0f2. Enjoy! --- Unity-Chan Toon Shader is a toon shader for...
Showcase
Oct 7, 2018 8:47 AM
Toon shader in the style of Zelda: Breath of the Wild
This is a shader which tries to replicate the look of The Legend of Zelda: Breath of the Wild. It is made entirely with Unity's ShaderGraph, and it uses one custom node to capture lighting. Specifically it implements: I also wrote...
Showcase
Channels
2 Results
直播:Unity着色器训练营第二期
991 Members
11月29日晚上8点整,将会由Unity技术经理鲍健运和马瑞带来Unity着色器训练营第二期。此次的直播会有以下主要几个内容: 1. 回顾训练营第一期中Shader的重要概念。 2. 深度剖析法线贴图(Normal Mapping)机理,展示其应用效果。 3. 实例解释基于图片的光照(Image Based Lighting)着色器。 4. 撰写Shader代码实现替换着色器(Replacement Shader)功能。
South APAC Challenge
112 Members
Talk about the South APAC Challenge. Have a question? Let's huddle!