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Talent
6 Results
Carlos Monteiro
Game Artist. Level / Environment designer - Artist
Designer, Game and multidisciplinary Artist. Graduated in Design, Environments for games and Fine Arts. Eight years of Unity3D experience. Advanced...
Lisa Starc
Senior VFX Artist - Artist
Experienced Unity VFX artist working on AR/VR, mobile, and console projects in Unity. Excited about the Shader Graph and VFX Graph!
Hannes Väisänen
CTO - Other
I am a CTO in my own Game Studio, Dreamloop Games. Dreamloop Games is based in Tampere, Finland. On my free time I develop my own game project which...
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Jobs
10 Results
Unity Technologies
May 30, 2019
Shader Graph Engineer
Bellevue, United States
Full Time
0 - 2 years experience
Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to enable content creators to harness the ever growing power of graphics hardware on current and future platforms? A...View Detail
TM
The Mill
May 6, 2019
Graphics Programmer
New York, United States - New York City, United States
Full Time
0 - 2 years experience
++Job Description:++As a Graphics Programmer, you will be responsible for the development of real-time shaders and render pipelines. You will collaborate with creatives, designers, technical artists and developers in the creation ...View Detail
API
DirectX
openGL
Unreal
Unity
PerBlue
May 6, 2019
Unity Graphics Developer
Madison, United States
Full Time
3 - 5 years experience
PerBlue is looking for a passionate Unity Graphics Developer to join our team of experienced engineers and game designers. We’re a quickly growing independent studio whose free-to-play midcore mobile games have been played by mil...View Detail
Graphics
Game Development
Shaders
C++
C
Projects
23 Results
Recreating a Zelda-inspired toon shading in Shader Graph
Recreating a Zelda-inspired toon shading in Shader Graph
Tips on how to recreate the iconic look in Unity's node-based shader editor
Adding your own HLSL code to Shader Graph: the Custom Function node
Adding your own HLSL code to Shader Graph: the Custom Function node
Using Shader Graph 6.6's new functionality to expand the node library
Unity China
Mar 4, 2019
使用Shader Graph着色器视图制作交互式顶点特效
Unity的开发团队使用Shader Graph着色器视图和轻量级渲染管线LWRP制作了一个交互式顶点替换特效的演示示例,以帮助开发者学习使用这些功能来设计效果。