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Talent
9 Results
Carlos Monteiro
Game Artist. Level / Environment designer - Artist
Designer, Game and multidisciplinary Artist. Graduated in Design, Environments for games and Fine Arts. Eight years of Unity3D experience. Advanced...
JT
Jake Tidiman
Student
I am currently studying computer games development at the University of East London and am about to go into my final year. I have been working with...
LYP
VFX Artist - Artist
1058727757@qq.com https://space.bilibili.com/2602781
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Jobs
15 Results
Unity Technologies
Aug 17, 2019
Graphics Engineer (Shader Graph)
Bellevue, United States
Full Time
0 - 2 years experience
Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to enable content creators to harness the ever growing power of graphics hardware on current and future platforms? A...View Detail
Unity Technologies
May 30, 2019
Graphics Tools Engineer (Shader Graph)
Bellevue, United States
Full Time
0 - 2 years experience
 Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to enable content creators to harness the ever growing power of graphics hardware on current and future platforms? ...View Detail
Unity Technologies
Jul 30, 2019
Senior Graphics Engineer, Shader Language
Bellevue, United States
Full Time
0 - 2 years experience
Role descriptionHave you ever built your own shading language, meta-language or transpiler?  Do you enjoy designing and implementing domain specific languages for complex real world, large scale use cases?  Do you want to empower ...View Detail
Projects
27 Results
Unity China
Oct 17, 2018
使用Shader Graph着色器视图制作动画材质
在Unity 2018.2中,我们给Shader Graph着色器视图加入了“Vertex Position”输入,允许你调整网格并设置网格动画。
Unity China
Mar 12, 2019
Shader Graph 如何制作飘动的巨龙
Shader Graph 如何制作飘动的巨龙
如何制作飘动的巨龙 讲者:Kelvin Lo/达哥 本期我们来聊聊如何通过Unity的Shader Graph来制作会飘动的龙,也会用比较简单的方式介绍Shader Graph的一些基础用法
Wai Lam Tsang
Feb 11, 2019
Wireframe effect with Unity’s Shader Graph
Wireframe effect with Unity’s Shader Graph
Wireframe effect with Unity’s Shader Graph