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Talent
4 Results
Carlos Monteiro
Game Artist. Level / Environment designer - Artist
Designer, Game and multidisciplinary Artist. Graduated in Design, Environments for games and Fine Arts. Eight years of Unity3D experience. Advanced...
ASFghost
Project Lead for Block Party - Artist
Over a decade of experience with game content development, having made countless mods in the past. I also have a lot of experience with architecture ...
Md. Farhan Hassan
Software Engineer (Game) - Programmer
Hi, I'm Farhan Hassan. I’m a young, enthusiastic developer interested in mobile game development. Over the last 4 and half years I have been diving...
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Jobs
5 Results
Nov 26, 2018 6:23 PM
Consultor wanted for Unity graphics programming
New Zealand
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Australia
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United States
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Canada
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Germany
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Task
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3 - 5 years experience
Hello.I’m a dev working with Unity professionally since years ago. My graphics programming skills are limited though: I can do some basic shaders or get the overall rendering pipeline understanding, but I struggle to do specific...
Shaders
Graphics
Rendering
Task
Nov 28, 2018 11:10 AM
Graphics Programmer
Portsmouth, United Kingdom
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Full Time
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3 - 5 years experience
Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.We have a state of the art studio...
C++
C
Unity3D
Graphics
3D Geometry
Job
Jun 8, 2018 1:56 PM
VFX Artist for a survival horror game
Montréal, Canada
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Part Time
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0 - 2 years experience
Hello!We are looking for a professional visual effect artist to help us with our new game. The game is a third person survival horror game base on Malgasy folklore and set around the middle of the last century. We are aiming for a...
Unity
Particles
VFX
Shaders
Shader Forge
Amplify Shaders
Shader Graph
Shuriken
Job
Projects
15 Results
Mar 27, 2018 10:34 PM
如何在Unity 2018中正确设置 Shader Graph
如何在Unity 2018中正确设置 Shader Graph
如何在Unity 2018中正确设置 Shader Graph
Article
Jan 16, 2018 3:49 AM
Unity内置着色器可视化编程工具Shader Graph
我们昨天发布了Unity 2018.1 beta 版本发布的信息,并且介绍了在这个版本中加入的新特性、功能改进以及系统需求变化。其中为配合SRP而设计的着色器可视化编程工具Shader Graph,帮助开发者、美术人员等进行可视化的着色器构建。不必手工编写代码,只要在一个图形网络中创建并连接节点,就可以设计和调试着色器,并且每一步都可预览。
Unity内置着色器可视化编程工具Shader Graph
Article
Oct 25, 2018 9:12 PM
使用Shader Graph实现《塞尔达传说:旷野之息》风格的着色器
Unity的技术经理Ciro Continisio在Connect上分享创作模仿任天堂游戏《塞尔达传说:旷野之息》角色风格的着色器,受到不少用户的关注,本文将在分享制作该着色器的方法。
使用Shader Graph实现《塞尔达传说:旷野之息》风格的着色器
Article