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707 Results
Brett
3D Technology & Innovation Lead - Other
3D Tech & Innovation Lead, Technical Direction, Generalist, Archvis Artist, Trainer/Assessor and IT liaison: 3D graphics, billboards, logos & hundreds...
Yangxi Zhou
A - Programmer
I'm a programmer who love environment lighting. However, I prefer to call myself a designer.
Chris Turvey
3D Environment Artist - Artist
A highly motivated 3D environment artist specialising in hard surface and organic modelling. Taking a modular approach I am able to create high...
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Jobs
29 Results
Oct 18, 2018 8:34 AM
3-D Art Consultant
Madison, United States
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Part Time
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3 - 5 years experience
Filament Games is seeking experienced 3-D art consultants to assist throughout our asset pipeline.  Due to the volume of applications, only well qualified applicants will be contacted. Do not reply to this posting if you are...
3D Modeling
Rigging
3D Animation
Lighting Artist
UV Mapping
Job
Sep 15, 2018 2:34 AM
World Builder / 3D Environment Artist
Sunnyvale, United States
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Full Time
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3 - 5 years experience
Baidu USA, located in Silicon Valley, is looking for world-class engineers to join its IDG team a.k.a. Intelligent Driving Group. The IDG team is aiming to develop advanced autonomous driving technologies which will let us...
3D Modeling
Texturing
Unity
Photogrammetry
lighting
Job
Jan 2, 2019 7:18 PM
Looking for an Unity expert for compositing and look dev.
Paris, France
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Full Time
|
3 - 5 years experience
For our headquarters in Paris, we are looking for a unity artist with a strong experience to be lead of our new production pipeline using Unity and be proactive in composting, look development and lighting in our productions.​
Unity
Compositing
lighting
Workflow
Job
Projects
561 Results
Dec 18, 2018 5:57 AM
COSMIC
Reclaim Vik's honor and loots!
Article
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Sep 30, 2018 12:28 PM
+16
APOLLO Shaders for Light Based Rendering inside Unity
"APOLLO (Light Based Shaders) is now available on Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/103978 Light Based PBR" is a collection of shaders that has as a purpose to improve Unity's Standard Shading by...
Showcase
Jan 16, 2018 7:09 AM
Quarantine Zone Omega
Outbreaks are commonplace, the city keeps on ticking...
Quarantine Zone Omega
Article
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Channels
1 Results
直播:Unity着色器训练营第二期
1035 Members
11月29日晚上8点整,将会由Unity技术经理鲍健运和马瑞带来Unity着色器训练营第二期。此次的直播会有以下主要几个内容: 1. 回顾训练营第一期中Shader的重要概念。 2. 深度剖析法线贴图(Normal Mapping)机理,展示其应用效果。 3. 实例解释基于图片的光照(Image Based Lighting)着色器。 4. 撰写Shader代码实现替换着色器(Replacement Shader)功能。