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Talent
137 Results
Laurent Kermel
Creative Director - Owner
I am a VES award winning visual effects artist who has worked on numerous Hollywood blockbusters such as Harry Potter, Shrek 2, How to Train Your...
Robert Tatnell
Experienced VFX & Tech Artist - Artist
Visual FX and Tech Artist with over 10 years experience across many titles. Portfolio available at: http://robtatnell.wordpress.com
Corey Allen
3D Generalist - Artist
Hey all, I'm a driven 3D Generalist with experience in most major software. I've done work in Unreal, Unity, Maya, Max, Houdini, Nuke, After Effects,...
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Jobs
3 Results
Nov 19, 2018 9:49 AM
Technical Artist
Montréal, Canada
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Full Time
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5+ years experience
We are looking for a Technical Artist who will work on our next IP, a PC/console game, currently in its prototyping phase. The person will work with the Artistic Director and the developers in order to propose technical solutions...
Optimization
3ds Max
Zbrush
Photoshop
PBR
VFX
Unity3D
Scripting
Job
May 9, 2017 7:17 PM
インタラクティブ (グラフィック・モーション / プログラミング)Unity 3D
Bunkyo-ku, Japan
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Full Time
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0 - 2 years experience
「チームラボアイランド -学ぶ!未来の遊園地-」のアート作品のような、リアルタイムでインタラクティブに動くデジタルサイネージやアート作品を制作しており、企画・デザインの段階からミーティングに参加し、開発を行います。​主な仕事内容・インタラクティブコンテンツの制作・インタラクションシステムの設計、開発・リアルタイムグラフィック表現の設計、開発​経験 / スキルあると望ましい経験 / スキル・Unity、UnrealEngine ・OpenGL /...
Unity
UnrealEngine
openGL
DirectX
WebGL
Processing
openFrameworks
Cinder
vvvv
Touch Designer
Cinema4D
Houdini
Maya
3ds Max
Blender
Job
Nov 27, 2018 8:13 AM
Senior VFX Artist
Horsham, United Kingdom
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Full Time
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0 - 2 years experience
We are looking for a talented Senior VFX Artist to join our team creating effect for an exciting IP within the Total War Universe.You will be working on an innovative Total War title with a small but experienced team of developers...
VFX
Artist
Photoshop
After Effects
Job
Projects
29 Results
Dec 4, 2017 10:09 AM
Procedural Montreal House - Houdini Digital Asset
Procedural Montreal House - Houdini Digital Asset
Article
Jan 26, 2018 7:45 PM
Procedural Beijing Buildings - Houdini Workflow (ch. 1)
Procedural Beijing Buildings - The first iterations.
Procedural Beijing Buildings - Houdini Workflow (ch. 1)
Article
Dec 2, 2017 8:52 AM
Houdini Procedural Island
This is one of my first finished Houdini projects. I wanted to create an island generated procedurally. First, I made a blockout in Houdini with all the type of assets I needed and their placement in comparision to each others ....
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