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Talent
113 Results
Lune - FelineArts
Indie Dev. - Other
Indie developer, working on Suki & the Shadow Klaw, a 3D Adventure Platformer for PS4, PSVita, XONE and Steam
Corey Allen
3D Generalist - Artist
Hey all, I'm a driven 3D Generalist with experience in most major software. I've done work in Unreal, Unity, Maya, Max, Houdini, Nuke, After Effects,...
Ruben Acebal
Technical Artist - Other
Technical Artist - VR/AR Lover
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Jobs
7 Results
Apr 6, 2018 7:33 AM
Games Intern
Toronto, Canada
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Internship
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0 - 2 years experience
SideFX is seeking candidates who are comfortable working in most areas of the Houdini 3D Animation package.Interns will be judged by the quality of the work in their demo reel. Skills in modelling, dynamics, particles, volumes,...
Houdini
Unity
Job
Mar 30, 2018 8:17 AM
Experienced Technical Artist
Victoria, Canada
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Full Time
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3 - 5 years experience
The Technical Artist acts as a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs and the rest of the Technical Art team. The main areas of...
Maya
Optimization
VFX
Unity3D
VR / AR
C#
Shaders
Games
Photoshop
Job
May 10, 2017 1:17 PM
インタラクティブ (グラフィック・モーション / プログラミング)Unity 3D
Bunkyo-ku, Japan
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Full Time
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0 - 2 years experience
「チームラボアイランド -学ぶ!未来の遊園地-」のアート作品のような、リアルタイムでインタラクティブに動くデジタルサイネージやアート作品を制作しており、企画・デザインの段階からミーティングに参加し、開発を行います。​主な仕事内容・インタラクティブコンテンツの制作・インタラクションシステムの設計、開発・リアルタイムグラフィック表現の設計、開発​経験 / スキルあると望ましい経験 / スキル・Unity、UnrealEngine ・OpenGL /...
Unity
UnrealEngine
openGL
DirectX
WebGL
Processing
openFrameworks
Cinder
vvvv
Touch Designer
Cinema4D
Houdini
Maya
3ds Max
Blender
Job
Projects
37346 Results
May 1, 2018 12:50 AM
Mulaka
Dive into northern Mexico's breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara.
Game
CS
Mar 8, 2016 3:38 PM
10 Quick, Visually Stunning Tricks
Art Tips & Tricks from _PRISM
10 Quick, Visually Stunning Tricks
Article
May 23, 2018 2:44 PM
Unite 2018 | 《崩坏3》:在Unity中实现高品质的卡通渲染(上)
我们已经发布了Unite 2018 江毅冰的《发条乐师》、Hit-Point的《旅行青蛙》、育碧《Eagle Flight》演讲分享,不少开发者在后台留言希望小编尽快分享米哈游技术总监贺甲《崩坏3》的案例分享,因为这场是干货满满的爆场。我们非常感谢米哈游以及贺甲长期以来对Unite大会的支持,由于篇幅限制,本次演讲内容将拆分成上下二篇。
Unite 2018 | 《崩坏3》:在Unity中实现高品质的卡通渲染(上)
Article