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124 Results
Jobs
9 Results
Jun 21, 2018 1:49 AM
3D Environment Artist
Edmond, United States
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Oklahoma City, United States
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Internship
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0 - 2 years experience
Searching for self-driven local talent for exciting new groundbreaking projects related to new technology in the VR/AR/XR field. This is an incredible opportunity you don’t want to miss.Role will be to test and implement new...
Unity
Quixel
Octane Render
Substance Designer
Houdini
3D
Environment Art
Lighting Artist
Job
Interaction/Game Designer for AR/VR/MR projetcs (m/f)
Frankfurt am Main, Germany
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Germany
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Full Time
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0 - 2 years experience
We are looking for someone with a trained eye for aesthetics and 3-dimensional design, with a sensitive feel for storytelling and timing and with a solid skillset in creative coding environments like VVVV/VL, Unity3D and the like...
Unity
AR & VR experience
C#
Augmented Reality
vvvv
Cinema 4D
Houdini
Job
アーティスト(2D または 3D)
Tokyo, Japan
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Full Time
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0 - 2 years experience
必要条件・ゲーム創りやコンテンツ創り、もの創りを愛して止まないこと・よい物創りは協調性と個人能力の両方が必要であると理解していること・安易に妥協せず、問題にはアイデアや情熱で積極的に立ち向かっていく精神を持っていること​業務内容受託開発タイトル および 自社制作タイトルの開発を担当して頂きます。プラットフォームは、PC、VR(PlayStation®VR / Oculus Rift / HTC Vive / Google Daydream)...
Photoshop
Illustrator
aftereffects
clip studio paint
SAI
3dsMax
Maya
MotionBuilder
Houdini
Substance Designer
Substance Painter
Zbrush
Mudbox
Unity
UnrealEngine
Toolbag2
Job
Projects
28 Results
Dec 5, 2017 3:09 AM
Procedural Montreal House - Houdini Digital Asset
Procedural Montreal House - Houdini Digital Asset
Article
Dec 3, 2017 1:52 AM
Houdini Procedural Island
This is one of my first finished Houdini projects. I wanted to create an island generated procedurally. First, I made a blockout in Houdini with all the type of assets I needed and their placement in comparision to each others ....
Showcase
Jan 15, 2018 7:10 AM
Cathedral of Mist
Exploring a solitary building, keeper of strange artefacts
Cathedral of Mist
Article
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