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Talent
39 Results
Leandro Wainberg
Game Engineer - Programmer
I am a Game Developer from Argentina, with more than 7 years of experience working in small to mid-sized teams. I would describe myself as a committed...
t
topleadercho318@hotmail.com
No description
c
cinnamonstreetstudio@hotmail.com
No description
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Jobs
2 Results
May 5, 2018 11:49 PM
Programmer Needed
Cleveland, United States
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Task
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0 - 2 years experience
Need someone familiar with Playmaker to add upon the trigger event script to work with Invector package. If character dies (from invector) trigger event. Needs to work with playmaker. Thanks!Email: rulersonice@hotmail.com
Programmer
Scripting
Task
May 22, 2018 9:32 PM
Looking for 3D character artist specialized in Anime style
Australia
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Task
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0 - 2 years experience
I’m looking for people who can translate this 2D character concept to 3D model (see Photo)Also looking for experience technical artist who can create anime stylized effect inside UE4 for the character and environment.Were only...
3ds Max
Task
Projects
37308 Results
Apr 30, 2018 10:50 AM
Mulaka
Dive into northern Mexico's breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara.
Game
CS
Mar 8, 2016 1:38 AM
10 Quick, Visually Stunning Tricks
Art Tips & Tricks from _PRISM
10 Quick, Visually Stunning Tricks
Article
May 23, 2018 12:44 AM
Unite 2018 | 《崩坏3》:在Unity中实现高品质的卡通渲染(上)
我们已经发布了Unite 2018 江毅冰的《发条乐师》、Hit-Point的《旅行青蛙》、育碧《Eagle Flight》演讲分享,不少开发者在后台留言希望小编尽快分享米哈游技术总监贺甲《崩坏3》的案例分享,因为这场是干货满满的爆场。我们非常感谢米哈游以及贺甲长期以来对Unite大会的支持,由于篇幅限制,本次演讲内容将拆分成上下二篇。
Unite 2018 | 《崩坏3》:在Unity中实现高品质的卡通渲染(上)
Article