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Talent
8 Results
GI
Gridcast Media Inc.
No description
Jiri Korinek
Teaching Assistant at AAU-CPH - Programmer
Passionate, driven and hard-working game developer with a knack for optimization and bug fixing. Currently working as a teacher/teaching assistant,...
Chris P. Grider
Senior IT Technician
I am a creative developer who is exhilarated by technology! I am available to travel and I have extensive experience with IT/AV systems, UX & UI...
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Jobs
1 Results
Aug 8, 2018 5:51 PM
Animation + animation controller work on up to 20 characters
Boise, United States
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Task
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3 - 5 years experience
We are developing a VR game with 20+ individual characters interacting on a grid-based movement system, and need our animation controllers to blend appropriately between moving, attacking, strafing and dying. Some characters have...
Unity
3D Animation
Animation controller
Task
Projects
102 Results
NV
Aug 23, 2016 1:26 PM
Hitman GO
Hitman GO is an award-winning turn-based strategy game with beautifully rendered diorama-style set pieces. You will strategically navigate fixed spaces on a grid to avoid enemies and take out your target or infiltrate well-guarded...
Game
May 9, 2017 12:21 PM
Potato Kingdom
My current game project, Potato Kingdom, is a RTS with farming mechanics in which you grow your units and specialize them as various types of potatoes. So far, I've implemented hexagon grid helper functions, a basic map making...
Showcase
Oct 27, 2017 7:28 AM
Nodulus
Nodulus is a puzzle game with a clever twist. Based on the mathematical theory behind plank puzzles, consists of a grid of cubes and rods which can be rotated with a swipe. Turn the activated cubes to reach the end cube to win the...
Game
Channels
1 Results
直播:快速创建2D游戏 Tilemap&Cinemachine 2D使用详解
1061 Members
12月13日晚8点,Unity技术团队的杨栋老师和马瑞老师要来讲2D啦! 此次直播,我们将使用Tilemap和Cinemachine 2D开发一个2D游戏。 Unity2017.2版本中发布的Tilemap功能,可以让您快速简单地创建2D关卡和加快开发迭代的速度。游戏设计师和关卡设计师可以在构建2D游戏世界时快速建立原型。 我们将研究如何使用新的Tile和Brush工具来绘制图层,这些工具允许您定义放置图块时的行为规则,创建具有动态边缘,动画图块,随机图块等内容的关卡。 另外我们也将介绍Cinemachine 2D功能。Cinemachine是一个动态的,程序化的高级虚拟相机系统,它可以很容易地自动合成镜头和跟踪游戏物体,大大提高游戏性,同时几乎不用任何代码就可以实现很酷的镜头效果。最新版本的Cinemachine已经全面支持开发2D游戏。 本课程将涵盖以下功能: Tile Asset Tile Palette Window Grid & Tilemap Components Tilemap & Composite 2D Colliders Custom Brushes (Prefab Brush) Custom Tiles (Rule Tile, Random Tile, Animated Tile) Cinemachine 2D Camera Rig 2D Camera Rig Confiner