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Talent
54 Results
Stu Buchbinder
Innovation AR-chitect - Programmer
My first professional job was creating online shockwave games. Flash pretty much took off after that so I learned how to make games with Actionscript....
Paul Major
Independent Creative Developer - Other
In-progress human. Eggs in many baskets.
Ann Rodela
Indie game developer - Programmer
I published my first game Brick Breaker Robots for android on Google Play and Win pc platform on itch.io. It was a wonderful opportunity to work on...
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Jobs
2 Results
Nadalee
Dec 30, 2018
Looking for coders to help with a horror game
Greeneville, United States
Task
0 - 2 years experience
NEW TEAM MEMBER WANTED!!! :)Looking for someone to help make our 3d horror survival game named HIDE , we need help coding things and etc. its a revenue paid job and the game will be released on steam, its our first game but we wil...View Detail
Coding
C#
Collider
Coder
Cinemachine
Unity Technologies
Oct 30, 2019
Cinematic Software Developer, Intern / Développeur d’outils de création cinématographique, stagiaire
Montréal, Canada
Full Time
0 - 2 years experience
Intern candidates should apply to their top choice position. If we see there would be a better fit with another internship position, the recruitment team will inform you.Unity's Montreal studio is hiring a Software Developer Inter...View Detail
Projects
99 Results
Unity China
Jun 25, 2018
Unite 2018 | 利用Cinemachine快速创建游戏中的相机系统
Unite 2018 | 利用Cinemachine快速创建游戏中的相机系统
相机系统是我们在游戏开发中非常重要的一个模块,而且随着现在的游戏越来越复杂,它的相机系统也越来越复杂,如何实现各种炫酷的镜头,如何管理场景中各个相机,就成为我们开发游戏中非常重要的一个问题。
Jason Redway
Jan 16, 2018
JKT-1N - Unity Neon Challenge
Unity Neon Challenge entry by Jason Redway
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Descendants
Descendants
“If we have the power to turn another planet into earth, then we have the power to turn earth back into earth.”- Neil deGrasse Tyson
Channels
3 Results
直播: 2017-12-13 快速创建2D游戏 Tilemap&Cinemachine 2D使用详解
1230 Members
12月13日晚8点,Unity技术团队的杨栋老师和马瑞老师要来讲2D啦! 此次直播,我们将使用Tilemap和Cinemachine 2D开发一个2D游戏。 Unity2017.2版本中发布的Tilemap功能,可以让您快速简单地创建2D关卡和加快开发迭代的速度。游戏设计师和关卡设计师可以在构建2D游戏世界时快速建立原型。 我们将研究如何使用新的Tile和Brush工具来绘制图层,这些工具允许您定义放置图块时的行为规则,创建具有动态边缘,动画图块,随机图块等内容的关卡。 另外我们也将介绍Cinemachine 2D功能。Cinemachine是一个动态的,程序化的高级虚拟相机系统,它可以很容易地自动合成镜头和跟踪游戏物体,大大提高游戏性,同时几乎不用任何代码就可以实现很酷的镜头效果。最新版本的Cinemachine已经全面支持开发2D游戏。 本课程将涵盖以下功能: Tile Asset Tile Palette Window Grid & Tilemap Components Tilemap & Composite 2D Colliders Custom Brushes (Prefab Brush) Custom Tiles (Rule Tile, Random Tile, Animated Tile) Cinemachine 2D Camera Rig 2D Camera Rig Confiner
直播: 2017-11-15 Cinemachine新功能案例讲解
1285 Members
Cinemachine是Unity的程序化相机系统,它具有智能追踪,优先级控制,噪音模拟以及Dolly轨道等强大的功能,可以让你像电影导演一样控制你的摄像机,提升游戏或者动画的表现力。在最新发布的2.1 beta版本中,又加入了许多新的功能,包括对后处理栈V2版本的支持,新的碰撞检测算法,以及对2D系统的支持。
South APAC Challenge
133 Members
Talk about the South APAC Challenge. Have a question? Let's huddle!