28962 Results
Stephen Hess
CTO, Founder - Programmer
CTO of From the Future. 24 years of game development, embedded hardware, encryption and military flight simulator experience.
Zachary Corley
Software Engineer - Programmer
Software Engineer at From the Future, working on all sorts of XR experiences, games, and mobile apps.
Mike Christian
CEO, Founder - Designer, Programmer - Executive
CEO of From the Future. 25 years as a game programmer. 10 years as a CEO and Creative Director. The last 4 years have been specializing in VR and AR...
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397 Results
Jun 17, 2018 11:42 PM
Test Engineer, SDK API (C/C++) - Contractor
Plantation, United States
Full Time
0 - 2 years experience
Company DescriptionMagic Leap is an eclectic group of visionaries, rocket scientists, wizards, and gurus from the fields of film, robotics, visualization, software, computing, games and user experience.We are growing quickly, and...
Jun 27, 2018 11:36 AM
C# Unity Developers
Leicester, United Kingdom
Orlando, United States
Full Time
3 - 5 years experience
To successfully develop new, innovative software applications, and to support and enhance existing software applications in immersive and interactive technologies. We are looking for candidates from a wide range of experience...
Jun 28, 2018 2:01 AM
C# Unity 3D
Mumbai, India
Full Time
0 - 2 years experience
Minimum Skills required:C# and a comfortable working knowledge of Unity 3D with 1 or 2 years of experience.
Unity 3D
7449 Results
Aug 18, 2017 9:52 AM
City Adventure
City Adventure is an intuitive build-it-yourself asset containing all elements necessary to create top quality modular town-related games. All that packed into one easy-to-use package that comes with example scenes, plugins &...
Aug 18, 2018 4:59 PM
The Colony
A somewhat casual mobile strategy game about cultivating an island colony in the Caribbean a long time ago. Harvest the land, sell your products, and use the money to help your stick figure inhabitants get rich, get laid and wear...
Feb 19, 2016 3:00 PM
Low-poly style: What makes game characters unique?
The character development of a low poly game quite unlike others
Low-poly style: What makes game characters unique?
12 Results
Connect Challenges
1423 Members
Come discuss, ask questions, meet others participating in Unity Challenges. Starting Dec 1st, the Neon Challenge should be live! Check it out.
Non Commercial Collaboration
1845 Members
Recruit a team, form a group, or offer help on your projects you'd like to support/participate. Not commercial. The aims of this channel, is to enable people to find others to work with on non-commercial projects. This includes:if you have a project in progress, but you need assistanceif you have an idea, and you're looking to recruit a teamif you have skills that you're willing to offer to the communityif you're looking to gain experience in an area and wish to join a project to help you develop those skills, or just help you built portfolio material.Please include in all posts:[Team] - Either a team looking for project members or team looking to make multiple projects as a studio.[Looking for Team] - an individual looking for a team.[Rev-Share] - if project has revenue share.As well as... For Teams:[Project Genre & Platform] - What is the primary genre or two that your project fits into and what platform are you initially planning to support/target?[The Idea] - Overview of the main project’s idea.[Progress] - Current state of the game and team members.[What We Are Looking For] - Outline if you have any requirements for new members and what roles are most needed.[Contact] - Best way to contact you.For Individuals:[What I Do] - What is your potential role on a team and how many hours or for how long can you commit.[Experience] - An overview of your experience and a link to your Unity Connect profile.[Interest] - Please outline game genres you would like to help develop. This is very helpful information for others looking to recruit you.[Contact] - Best way to contact you.
South APAC Challenge
104 Members
Talk about the South APAC Challenge. Have a question? Let's huddle!
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