1511 Results
Polybay Corp.
Team - Designer
Hi Everyone! Polybay is a small group of designers with big experience in creating assets for Unity. We specialize in character and prop design, and...
John Day
Indie game dev, tool and software - Programmer
I am a software developer for a company in newcastle and I enjoy making games in my spare time. I run the site and have many...
Madden NFL Mobile 20 Hack Free Coins Cheats - Artist MADDEN NFL Mobile 20 hack cheats Free Coins unlimited Cash money Get Madden NFL Mobile 20...
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56 Results
Danny Chisholm
Nov 8, 2019
Convert 2016 Revit files to Unity Asset
Orlando, United States
0 - 2 years experience
Looking for a developer or designer that can assist with converting RVT files for use in Unity. The final 3D model looks like the attached. The files can currently be viewed in Revit. Unfortunately, my experience converting to som...View Detail
RVT Files
Lead Game Artist
United States - Canada - France - Sweden - Norway - Finland - China - United Kingdom
Part Time
0 - 2 years experience
Hi guysLooking for lead game artist to help us in the development of hyper casual 3D games. We need someone that will define the art style, color palette, and ensure consistency. Someone that can create good looking scenes in Unit...View Detail
Unity 3D
Unity for Artists
Fabrizio Alliata
Nov 14, 2019
Spark AR Developer/Engineer
Los Angeles, United States
5+ years experience
Hello,I am in search for a developer with experience in Spark AR who can turn around Instagram filters in 2-3 days. Able to create 2D assets, unique textures, as well as animate assets and code simple interactivity. Being able to ...View Detail
Spark AR
2D Animation
2D Art
3D Modeling
3D Animation
2742 Results
独立开发工作室“doorfortyfour”,在制作游戏《MarZ: Tactical Base Defense》时,大量使用了资源商店的Script Inspector、Amplify Shader Editor和Volumetric Fog and Mist资源,流线化制作过程,解决了许多因技术缺失带来的问题。阅读本文,了解该双人团队是如何使用资源来创造自己的游戏的。
Kevin Bruton
Aug 25, 2019
Auto-Battles Engine
Jun 6, 2019
Expressio 1.0 it's now released!
Expressio 1.0 it's now released!
A useful and optimized tool for every task that requires arithmetical operations
3 Results
Asset Store
1312 Members
Channel for all Asset Store related discussion: Promote your assets, help with assets, or talk with publishers.Use this channel to promote and discuss free and commercial assets for use with Unity. These can be anything from scripts to plugins to complete projects. Assets must be available on the Asset Store and usable in a project, so please keep incomplete items in the Works in Progress section. Promotions and feedback requests for assets available from the Unity asset store are welcome. Feel free to use this channel to ask for recommendations on assets for your project.
直播: 2018-01-17 Unity实现高级可配置化游戏AI系统
1202 Members
ScriptableObject介绍: 区别于绑定在每一个物体上的脚本组件MonoBehaviour,ScriptableObject通过数据资产(Asset) 来保存数据和代码。因此,我们可以利用ScriptableObject来保存共享数据。而且,由于ScriptableObject不包含transform等数据,相较于MonoBehaviour更加轻量级。内容: 本次直播,我们会使用之前介绍过的Tank项目。利用有限状态机(Finite State Machine)为坦克实现不同的AI行为,比如追逐,巡视等。当然更重要的是展示如何通过ScriptableObject来灵活的配置坦克的AI行为。学习目标: 创建基于有限状态机的AI系统 如何编写坦克的行为,决策以及状态切换直播人员: 成亮,马瑞 直播时间: 1 月 17号 晚上 8 点 适合受众:使用Unity进行游戏开发的相关人员
直播: 2017-12-13 快速创建2D游戏 Tilemap&Cinemachine 2D使用详解
1236 Members
12月13日晚8点,Unity技术团队的杨栋老师和马瑞老师要来讲2D啦! 此次直播,我们将使用Tilemap和Cinemachine 2D开发一个2D游戏。 Unity2017.2版本中发布的Tilemap功能,可以让您快速简单地创建2D关卡和加快开发迭代的速度。游戏设计师和关卡设计师可以在构建2D游戏世界时快速建立原型。 我们将研究如何使用新的Tile和Brush工具来绘制图层,这些工具允许您定义放置图块时的行为规则,创建具有动态边缘,动画图块,随机图块等内容的关卡。 另外我们也将介绍Cinemachine 2D功能。Cinemachine是一个动态的,程序化的高级虚拟相机系统,它可以很容易地自动合成镜头和跟踪游戏物体,大大提高游戏性,同时几乎不用任何代码就可以实现很酷的镜头效果。最新版本的Cinemachine已经全面支持开发2D游戏。 本课程将涵盖以下功能: Tile Asset Tile Palette Window Grid & Tilemap Components Tilemap & Composite 2D Colliders Custom Brushes (Prefab Brush) Custom Tiles (Rule Tile, Random Tile, Animated Tile) Cinemachine 2D Camera Rig 2D Camera Rig Confiner