3767 Results
César Efraín Órbenes Alapizco
Game Programmer - Programmer
Hi, I am a videogame developer from México. I love making games as much as I love playing them :) (Which is like, a lot) Also I like to think I'm good...
Aimee Correia
No description
Aicha Krichen
bachelor - Student
A computer science student and learning game development
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41 Results
Data Scientist, AI@Unity
Bellevue, United States
Full Time
0 - 2 years experience
Data is the foundation of our business in AI @ Unity. We are looking for a Data Scientist to join our centralized data science team that supports multiple products and teams at Unity. As a member of our team, you will be responsib...View Detail
Unity Technologies
Sep 11, 2019
Director of Data, AI@Unity
San Francisco, United States
Full Time
0 - 2 years experience
We are looking for an exceptional leader as Director of Data for Unity. The Unity Engine is a premier platform for a variety of different interactive media experiences, ranging from console and phone games to Hollywood film CGI, c...View Detail
Unity Technologies
Sep 24, 2019
Principal Engineer, Robotics, AI@Unity
Bellevue, United States
Full Time
0 - 2 years experience
The AI organization at Unity is working on transforming multiple industries through simulation and machine learning using Unity’s premier Real-Time 3D platform. You will be working with a cross functional team of machine learning...View Detail
950 Results
Oct 18, 2019
【Unity ML-Agents】“Angry AI”:Machine Learning 训练机器人大战!天网即视感!
【Unity ML-Agents】“Angry AI”:Machine Learning 训练机器人大战!天网即视感!
这是Unity开发者的机器人战斗模拟项目,使用Unity Machine Learning Agents进行AI的训练。
Blobby Volley Unity
Blobby Volley Unity
If you are old enough you may remember this cute 2D game written on Delphi. Now you can see how it may look made with Unity
Unity China
Nov 6, 2019
Unity与商汤科技联合举办AR应用创作大赛 打开Unity Connect App - 点击“群聊” - 加入“2019 AR应用创作大赛交流区”
2 Results
直播: 2018-01-17 Unity实现高级可配置化游戏AI系统
1191 Members
ScriptableObject介绍: 区别于绑定在每一个物体上的脚本组件MonoBehaviour,ScriptableObject通过数据资产(Asset) 来保存数据和代码。因此,我们可以利用ScriptableObject来保存共享数据。而且,由于ScriptableObject不包含transform等数据,相较于MonoBehaviour更加轻量级。内容: 本次直播,我们会使用之前介绍过的Tank项目。利用有限状态机(Finite State Machine)为坦克实现不同的AI行为,比如追逐,巡视等。当然更重要的是展示如何通过ScriptableObject来灵活的配置坦克的AI行为。学习目标: 创建基于有限状态机的AI系统 如何编写坦克的行为,决策以及状态切换直播人员: 成亮,马瑞 直播时间: 1 月 17号 晚上 8 点 适合受众:使用Unity进行游戏开发的相关人员
Unity Machine Learning
4666 Members
Channel for Unity developers who are enthusiastic about machine learning and using it in gaming, robotics, autonomous vehicles, and many other scenarios.