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Aug 4, 2018 9:00 AM
Senior Full-Stack Software Engineer, Infrastructure
Bellevue, United States
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Full Time
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0 - 2 years experience
The world’s leading game engine is looking for a Senior Front-End Software Engineer to help develop the greatest and largest computer gaming cloud infrastructure.You will be part of a team create a management console to help build...
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Jun 21, 2018 9:00 AM
Data Scientist
San Francisco, United States
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Full Time
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0 - 2 years experience
The Data Scientist will be a key contributor to the Analytics Data Science team, which supports multiple Analytics product teams. This person will be harnessing massive amounts of data to help create a more personalized gaming...
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Sep 20, 2018 9:00 AM
Deal Analyst, Monetization
San Francisco, United States
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Full Time
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0 - 2 years experience
We are looking for a Deal Analyst to join our Monetization Business Operations team to bring insight to custom deals driving our business. Your day-to-day will include supporting month-end revenue reporting/closing, tracking the...
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Unity-Chan Toon Shader Ver.2.0
UnityChan Toon-Shader v.2.0.4 is published now. https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project Requires Unity 5.6.x or later. Available on Unity 2018.1.0f2. Enjoy! --- Unity-Chan Toon Shader is a toon shader for...
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Jan 16, 2018 10:01 AM
AP-003 Oasis
In the hart of the desert AP-Oasis, a rest stop for the tracked City Riggs works away. Oasis is everything to the workers and families on these rigs, a place to rest and recuperate, trade, and refuel.
AP-003 Oasis
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Jul 5, 2017 6:57 AM
SCP-040-JP
ねこですよろしくおねがいします
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直播: Unity移动游戏性能分析工具UPA详解(12月26日周二晚上 20:00-21:00 )
837 Members
本次直播,我们将为大家演示并介绍11月刚发布的Unity和腾讯WeTest平台合作开发的性能分析工具UPA。腾讯产品经理李其美将向大家现场演示UPA的具体使用方法,包括如何使用UPA手机客户端,如何使用UPA线上报告,以及线上报告中的每一页数据的应用场景。此外,Unity技术经理孙志鹏还会以一份真实的UPA测试报告为例,为大家进一步介绍,当我们获取到一份UPA报告时,针对报告中的问题该如何进一步定位和优化。本课程将涵盖以下知识点 1. UPA使用方法:覆盖功能介绍、工具下载、客户端使用、生成报告等各个环节。 2. UPA报告解读:详细介绍报告页每个页面的作用以及各个指标的含义。 3. 基于一份具体报告的定位和优化演示:如何使用UPA报告迅速定位性能瓶颈。直播时间:12月26日周二晚上 20:00-21:00 直播课程:Unity移动游戏性能分析工具UPA详解 直播讲师:Unity技术支持团队+腾讯WeTest产品团队(孙志鹏、其美) 课程受众:对Unity游戏优化感兴趣的开发者