Notifications
bg
Polytechnic Institute of Cavado and Ave - IPCA
Barcelos, Portugal
35 Students
web.ipca.pt
The Polytechnic Institute of Cávado and Ave (IPCA) is a Portuguese Public Institution of Higher Education, with recognized quality. IPCA was founded in December 1994, aiming to offer an optional way of higher education to people from Braga district. In this way, the creation of a polytechnic institution of higher education was seen as the answer to the local economic and social needs. Thus, being its educational model focused on practice, IPCA wants to instruct professionals with adequate
15 Projects
35 Students
73
0
10 months ago
Raiders Pursuit
Raiders Pursuit is an online third person shooter where two teams battle to gather wreckage in order to rebuild their spaceship
73
0
10 months ago
Raiders Pursuit
Raiders Pursuit is an online third person shooter where two teams battle to gather wreckage in order to rebuild their spaceship
98
0
a year ago
TORS - Thousands Of Rebel Ships
A space-themed massively single-player game, with resource management and space battles.
98
0
a year ago
TORS - Thousands Of Rebel Ships
A space-themed massively single-player game, with resource management and space battles.
109
0
a year ago
Radio nove3cinco Application
An Android application for a radio station (FM).
109
0
a year ago
Radio nove3cinco Application
An Android application for a radio station (FM).
86
0
a year ago
Humanity
An animation modelled, lighted and animated in 3ds Max
86
0
a year ago
Humanity
An animation modelled, lighted and animated in 3ds Max
80
0
a year ago
Colonists
A simple game built in ANSI C + Allegro. Manage resources, buildings and plantations. A* algorithm for path finding.
80
0
a year ago
Colonists
A simple game built in ANSI C + Allegro. Manage resources, buildings and plantations. A* algorithm for path finding.
80
0
a year ago
The Morkians
A 2D bullet-hell game developed in Monogame for the first year Techniques in Game Development class @ IPCA
80
0
a year ago
The Morkians
A 2D bullet-hell game developed in Monogame for the first year Techniques in Game Development class @ IPCA
130
0
a year ago
Star Wars B1 Battle Droid
Blender + Substance Painter, PBR materials
130
0
a year ago
Star Wars B1 Battle Droid
Blender + Substance Painter, PBR materials
109
0
a year ago
OpenGL + OpenCV
Positional Tracking, Augmented Reality
109
0
a year ago
OpenGL + OpenCV
Positional Tracking, Augmented Reality
122
0
a year ago
Realistic Environment
Blender + Substance Painter, PBR materials
122
0
a year ago
Realistic Environment
Blender + Substance Painter, PBR materials
91
0
a year ago
Web and Mobile Development
Some of the projects developed in the period between 2007 - 2014 @ DigitalEstímulo and Ponto.C
91
0
a year ago
Web and Mobile Development
Some of the projects developed in the period between 2007 - 2014 @ DigitalEstímulo and Ponto.C