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University of Wisconsin Stout
Menomonie, United States
62 Students
uwstout.edu
UW-Stout's polytechnic approach to learning is a balance of career-focused and liberal arts content designed to help students be ready for change and grow personally and professionally. At UW-Stout we offer a Bachelor of Fine Arts degree focused on the art and design of games and a Bachelor of Science degree centered on the computer science and programming of video games. Follow the link to learn more about our program!
4 Projects
62 Students
67
0
a year ago
History of Digital Games
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.
67
0
a year ago
History of Digital Games
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.
45
0
a year ago
Arena
Play now for free at http://davidjohnsongames.com/arena. A 2 to 4 player king of the hill frenzy. This fast-paced game will have you dashing around the stage and smashing your friends off.
45
0
a year ago
Arena
Play now for free at http://davidjohnsongames.com/arena. A 2 to 4 player king of the hill frenzy. This fast-paced game will have you dashing around the stage and smashing your friends off.
1.1 K
7
5 months ago
Connect in Progress
Just a few wireframes we used for this app! :)
1.1 K
7
5 months ago
Connect in Progress
Just a few wireframes we used for this app! :)
153
0
a year ago
Project: Scarf
A choice oriented RPG/Mystery game about Time Travel and the untold story of Demons. Project: Scarf focuses on developing characters with impact, and gives the choice to the player as to whether to save them... or not. Game Link - https://toxic-sasquatch.itch.io/project-scarf
153
0
a year ago
Project: Scarf
A choice oriented RPG/Mystery game about Time Travel and the untold story of Demons. Project: Scarf focuses on developing characters with impact, and gives the choice to the player as to whether to save them... or not. Game Link - https://toxic-sasquatch.itch.io/project-scarf