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Academy of Art University
San Francisco, United States
25 Students
academyart.edu
Established in 1929 by Sunset Magazine's creative director, Richard S. Stephens, Academy of Art University transforms aspiring students into professional artists & designers. He believed that aspiring artists, with proper instruction, hard work & dedication, could learn the skills needed to become professionals. He also believed students should be accepted into an art institution regardless of an art portfolio, and most importantly, an art education should be provided by professional artists.
43 Projects
25 Students
30
0
7 months ago
Niue
A recreation of the South Pacific island for Arma 3's Real Virtuality Engine
30
0
7 months ago
Niue
A recreation of the South Pacific island for Arma 3's Real Virtuality Engine
25
0
2 months ago
3D Artwork
25
0
2 months ago
3D Artwork
33
0
6 months ago
Launch Day
This is my contribution on the project Launch Day. Launch Day is still in production, but this demo and character are a proof of concept for the project. I did the modeling, textures and engine implementation of all assets. Rigging - Pamela Maupin Animation - Jennifer Mullaly Visual Development - Celine Qian You Original Concept - Brian Hess Story Concept: Abby has always tried to create a flying machine giving her the ability to escape the forest and see the wonders of the landscape around her.
33
0
6 months ago
Launch Day
This is my contribution on the project Launch Day. Launch Day is still in production, but this demo and character are a proof of concept for the project. I did the modeling, textures and engine implementation of all assets. Rigging - Pamela Maupin Animation - Jennifer Mullaly Visual Development - Celine Qian You Original Concept - Brian Hess Story Concept: Abby has always tried to create a flying machine giving her the ability to escape the forest and see the wonders of the landscape around her.
32
0
6 months ago
Tranquil Angling
Game Jam title sponsored by Merge VR. We used their unreleased motion controller (Moonshot controller) and Merge headset to build a virtual catch and release fishing game.
32
0
6 months ago
Tranquil Angling
Game Jam title sponsored by Merge VR. We used their unreleased motion controller (Moonshot controller) and Merge headset to build a virtual catch and release fishing game.
117
2
7 months ago
Nedah
Digital figure painting of mine that made it into the spring show of 2016.
117
2
7 months ago
Nedah
Digital figure painting of mine that made it into the spring show of 2016.
1.0 K
7
2 months ago
Connect in Progress
Just a few wireframes we used for this app! :)
1.0 K
7
2 months ago
Connect in Progress
Just a few wireframes we used for this app! :)
71
1
a month ago
Jail Break
71
1
a month ago
Jail Break
37
0
a year ago
Wuv
A project created for a short game jam where the theme was falling. Your goal is to get as many points as possible by avoiding the hexagons, the hearts will give you a score multiplier but will also increase your speed. I have an APK if anyone is interested. The group was only a 2D artist and myself.
37
0
a year ago
Wuv
A project created for a short game jam where the theme was falling. Your goal is to get as many points as possible by avoiding the hexagons, the hearts will give you a score multiplier but will also increase your speed. I have an APK if anyone is interested. The group was only a 2D artist and myself.
67
0
a year ago
Inventory System
A work in progress of an inventory system similar to Fallout
67
0
a year ago
Inventory System
A work in progress of an inventory system similar to Fallout
67
0
a year ago
Survivor Says
A head to head Simon says like game where you repeat commands to defeat enemies and try to score more points
67
0
a year ago
Survivor Says
A head to head Simon says like game where you repeat commands to defeat enemies and try to score more points