Apr 12, 2019
GDC Update Part VI !!
System Shock 3
Unity’s latest graphics innovations bring this world to life. HDRP and its Unified Lighting Model, Volumetric Fog, Deferred Decals, and Shader Graph have helped the team quickly and reliably create dark, highly atmospheric environments, and add details without hurting the framerate too much.
Industry legend, Lorne Lanning, took the stage to introduce Oddworld: Soulstorm which is an all-new sequel to New and Tasty. It’s a hero’s journey that tells an epic story about a species on the brink of extinction and a volatile society pushed to its limits. Unity’s new features of HDRP to bring their characters to life before talking about using Timeline and post processing V2 for creating cinematics in real-time.