Hey. I saw how expensive relay hosting solutions were for Unity and decided to make a more affordable version.
Introducing Noble Connect! It adds Relays and Punchthrough to UNet (Mirror support soon).
The Relays provide a guaranteed connection while Punchthrough reduces latency and saves you money by connecting players directly whenever possible.
It's made to be super simple to use and try out. If you're already using UNet, your code could change as little as a few lines.
Let me know if you have any questions, comments, or criticisms at all.