Ferdinand Joseph Fernandez
Jan 9, 2019
Working on texturing this guy in Substance Painter. Will bring it into Unity next.
The image there is my concept art, which I’m using as a guide for how it should look like.
There’s supposed to be particle effects on the eyes, and orange light on the chest area, but that’s not possible until I finalize it and bring the whole thing to Unity. Substance Painter does have a simple bloom filter though, so I momentarily applied that here to get a feel for the glowing-eyes effect.