Hi! I'm new to unity and the community, I'm planning a game with lots of orbs of orbs of light and an immense amount of particles. The workstation i will be using is made up of these parts so far; motherboard: MSI creation(AMD), ssd: WD black 1T (3). I am unsure of the amount and latency of ram, although I'm almost set on Gskill Trident Z; and the size of the video card and threadripper processer. Any ideas?