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ZORKRON - Game Making of - Using Unity3D and ProBuilder
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ZORKRON is a short Sci-Fi puzzle / platform 3D game in three acts.

In this video series in #4 parts, we will cover the game level development (time-lapse) using PROCORE BUNDLE , level blocking, textures, Post-processing , 3D modeling and finishing the game. #1 - Basic Level Design. #2 - Basic Level Design and texturing. #3 - Level texturing and atmosphere. #4 - Final level and Boss concept.

Carlos Monteiro
Game Artist. Level / Environment designer - Artist
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