Updated 4 months ago
In development
Windows; PlayStation 4
Mix of D&D 3.5, Diablo 3 and DarkAges.
Images above are from the Alpha Scenes from build - not current Scene above is from the "Tutorial" map and are a WIP;
This is a work in progress video game that I'm taking on myself in my free time. This game is to showcase several systems I loved growing up as a kid. Including famous systems like the stat system in D&D and Diablo 3's weapon roll system, to less famous like DarkAges leveling system for skills/spells/player. My goal is to not copy those systems, but to take small pieces of them and mix them together into something I would enjoy playing. Eventually this will go to beta and then released. Stay tuned.
Current Alpha Build: - 04/05/2019
Current Built Systems: Weapon Roll System - 9 weapon types, 8 quality ranges, 10 attributes types; Character Stat System - D20 system that is restricted based on class; Third-Person Camera system - World of Warcraft type feel; Enemy AI - Actively seeks based on aggro & wanders when not engaged; Enemy Stat System - D20 system, much like the character system; Stat System also adds another dimension that correlates to monster's size and level, Also correlates to a crit D20 system; Player attack, enemy attack animations multiple state engines that use async; Player leveling based on experience system, enemies also level with player up to max per scene; Custom music from local artist - Harmonic sounds, upbeat during enemy encounters;
Paul Buck
Software Engineer - Designer
Game Languages
Supported Platforms
Windows; PlayStation 4