ZLayerNode is a ZBrush plugin made with unity, which is an auxiliary software developed based on 3D Layers. Turn the 3D Layers into visual nodes, so as to truly play its nonlinear characteristics.
Convenient node operation, the position of the node can be adjusted by dragging and dropping, and it is convenient to organize.
Free parameter adjustment mode can be adjusted individually or uniformly. The adjustable parameters are Intensity and visible and editable.
Convenient overall operation, by selecting the node you want to change, you can perform Layer inversion, merge, delete and other operations at once, it can save a lot of time.
You can export all visible layers to a obj model, or import a obj model to replace a existed layer.
Fixed some layer bugs in ZBrush itself.
Vico Zhang
Indie game developer - Producer