Xfinity VR
• Using Unity's 3D Game engine to bring new media experiences to you via virtual reality. • Creating information architecture, UI, UX, and navigation for 360 video & photo content. • Developing new input and gaze controls for the HTC Vive, Oculus Rift, Samsung Gear, and Google's Daydream. • Scripted new C# logic to allow for smooth back to back playback of 360 videos on all platforms. • Designed Logger API to display logs on any headset. • Integrated Google Analytics into the app for tracking user sessions and asset interactions. • Created JSON parser class to take in metadata from production url or text file. • Published alpha, beta, and official release versions to the Oculus store.
EJ Mann
Extended Reality Developer - Programmer