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XboxCtrlrInput
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Xbox 360 Controller Input Library for Unity XboxCtrlrInput is a C# wrapper for Unity3D that handles Xbox 360 controller input. It's used in the same way as Unity's Input class. It's not a script and thus does not need to be attached to any GameObject.
The project is hosted on Github and I invite anyone to help contribute. It’s free, open source, and public domain. Be sure to read the README file on Github.
https://github.com/JISyed/Unity-XboxCtrlrInput

Jibran Syed
Looking for Opportunities - Programmer
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