Hi everyone! This is my current work on progress: a full detailled Tiger II Ausf.B.
I'm thinking about making several version out of this > optimised high, medium and low poly.
The goal is to have a lot of parts available to use them as modular asset for several uses.
Such as: a tank being build in a garage, a destroyed tank, a fully animated and interactive vehicle, creating another vehicle.
This asset will be available in the asset store once it's done and textured.
If you have any question or comments (especially about the mesh), feel free to speak ;)