Iam working on a "PuzzleRPG" game, singlehandedly (doing all scripting, 3d modelling, textureWork, SFX, and music)
it is heavily inspired by SNES Zelda, SNES Secret of Mana, StardewValley, Secrets of Grindea.
Floorplan is a Work-In-Progress, 3dTile-based level editor for a PuzzleRPG game iam working on, single-handed,
Features - a multi-categorized AssetViewer with hotkeys, TextureAtlas chooser, grid-based prefab placement, Undo-Redo, and many specialized features for the ease of the project's level creation.
The program saves the level layout to .xml files for the game program to read and load levels from.
The program is also a level editor for the end-user/player to make their own levels and mod the game.