My First Unity Game
My own graphics, my own logic, no external assets were used!
The only thing I didn’t do myself in this game is the music.
This is a single level demo of a game concept where you play a tiny stick figure, drawn and trapped on a whiteboard, trying to escape. The player has to solve riddles, find keys and progress through the rooms, sometimes going back for new clues or tasks to complete. The game starts as a blank board with only the player and the first room visible. Each time a player opens a door or a portal she gets to see the next room.