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WebGL Room Demo
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Older demo developed on Unity 5.2 or lower Here is a small demo that we put together. We are still trying to find everything needed to make this an asset available to the public, but we think we’ve come up with a cool technique to fake realtime GI. To do this we did two things: Get the average colors from the cameras render texture. Use a color overlay on the camera to fake the ambient color.
Krystian Babilinski
Unity Developer - Programmer
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Adrian Babilinski
Unity Developer | VR Guru - Programmer
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