Vulcan Sacrifice
Published 3 months ago
Available on
Linux; Mac; Windows
A story platformer made in Unity
I developed Vulcan Sacrifice during the course of one week for a game jam I hosted on for my local community to organize others interested in game development in or around the city of Birmingham, AL. The theme was Vulcan (or metalworking) because Birmingham has an iconic statue of Vulcan that is the largest cast-iron statue in the world.
I created the art assets for the game using Pixly, IsoPix, and Gimp. The music was recorded by a friend. The game was developed in Unity version 5 using C# as the scripting language.
At the time of writing this, the game has received 214 downloads on It has received favorable feedback from those that have played it.

Latt Vines
Programmer & Artist - Owner
Game Languages
Supported Platforms
Linux; Mac; Windows
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