I developed Vulcan Sacrifice during the course of one week for a game jam I hosted on itch.io for my local community to organize others interested in game development in or around the city of Birmingham, AL. The theme was Vulcan (or metalworking) because Birmingham has an iconic statue of Vulcan that is the largest cast-iron statue in the world.
I created the art assets for the game using Pixly, IsoPix, and Gimp. The music was recorded by a friend. The game was developed in Unity version 5 using C# as the scripting language.
At the time of writing this, the game has received 214 downloads on itch.io. It has received favorable feedback from those that have played it.