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Procedural Terrain for VR based AI
Creating a Procedural terrain as a basis for some AI visualisation. Have a terrain matrix -a 5x6 table of integers each in range 0-10. Need a procedure to turn them into a terrain. Have a terrain matrix -a 5x6 table of integers each in range 0-10. Need a procedure to turn them into a terrain. Have a feature matrix -a 5x6 table of integers each in range 0-10. Need a procedure to turn them into a features such as trees, foliage, ground and buildings. The feature matrix can also be turned into a .jpeg and based on pixel colour turned into specific ground features.
Jazz Rasool
VR/AR/MR Researcher - Educator
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