Application that allows to load and view volumetric images on Oculus Rift.
Scene is controlled using Oculus headset (motion tracking) and mouse. Mouse is used to zoom in/out, navigate in spherical coordinates and toggle menu. Menu sliders and toggles are contolled through cursor following user's sight.
Rendering is based on raymarching technique.
- opacity change
- colours based on density
- cutting plane - translation and rotation (3 axes), normal vector flip
Volumetric images used for testing were taken from: