VitreAlity is a VR experience for the HTC Vive developed with the Unity engine. The Demo lets the user design a bathroom with furniture from the Vitra company. All Objects in the scene are fully functional and the user can interact with them. As an artist I created all furniture assets and the wall and floor materials. The CAD data of the furniture and the albedo of the wall tiles were provided by the client. Scene arrangement and programming was done by Hakan Bilenler and Berkay Daver.