Utilized Unity to implement a Virtual Review Environment (VRE) simulation for clients (Microsoft, Orlando Airport, etc.) including:
• UI that supported video playback, video scrubbing, a video timeline with chat support, uploading/downloading data to/from a server, switching 3D virtual environments, and a video wall design setup wizard.
• The ability to explore a 3D virtual architectural environment to preview a real-world installation of video walls.
• A 3D drawing and chat mechanic to leave feedback on videos on the server