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Virtual Review Environment
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Utilized Unity to implement a Virtual Review Environment (VRE) simulation for clients (Microsoft, Orlando Airport, etc.) including: • UI that supported video playback, video scrubbing, a video timeline with chat support, uploading/downloading data to/from a server, switching 3D virtual environments, and a video wall design setup wizard. • The ability to explore a 3D virtual architectural environment to preview a real-world installation of video walls. • A 3D drawing and chat mechanic to leave feedback on videos on the server
Sean Hart
Game Developer / Writer - Programmer
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