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A hospital training simulator we did for Baylor Health. We handled 100% of the environment and asset creation as well as assisted with some of the engineering. This was one of the very first PBR projects to be done in Unity using the Alloy shader pack before PBR was a standard feature in the Engine. Even though this was created in Unity 4 it still holds up today.
Ironbelly Studios
Creative & Technical Services - Other
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