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Vehicle Pack
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Vehicle Pack made for Unity; I was tasked to retopologize highpoly models into a more manageable tris count and to reduce the material count from 30+ to less than 10, while adding more customization options such as freely changing the color of the car body, control on the lights of the dashboard and gear change indicators. Whole texturing done from scratch, and remodeled/textured certain parts such as tires/lights/interiors
Giuliano Fazzini
3D Artist - Artist
3
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