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Unity Ray Tracer
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A (realtime-capable) ray tracing engine in unity using GPU accelerated ray tracing using compute shaders.
Using unity as a framework for all of its nice component based properties and scene editor and inspector y'know all those useful things, I build an acceleration structure of the current scene for tracing using a custom ray tracing algorithm. (Images show progress over time in reverse)
Boltman
Code Boy - Programmer
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