Unity 5.6 Beta Progressive Lightmapper Test
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Seeing the public release of Unity 5.6 in its beta stage gave me the opportunity to test Unity's latest lightmapping technology called Progressive Lightmapper. The lightmapping is progressive which means you see parts of the scene being lightmapped in stages, there is a button to "Prioritise View" - this means whatever your view is in the scene is prioritised, this is great for being able to quickly preview your baked lighting as you will start seeing results in realtime. Helping to improve iteration times, can reduce bakes times (depending on settings) and produces a fantastic result.
Christopher Pope
Team Lead Field Engineering - Manager