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Unity - 3D Melee Action Combat System Prototype
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This is a prototype project where I implemented Melee Action Combat System.
### Implemented functions:
  1. Switching Camera Modes
  2. 1st Person Camera
  3. 3rd Person Camera
  4. Mecanim
  5. Controllers, Root Motion
  6. Colliders, Kinematics
  7. Combat Systems
  8. HP per Character
  9. Damage per weapon
  10. Armor per body component for fixed damage reduction and percentage damage reduction
  11. Death
### Credits
  1. The Skeleton Asset: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy-monster-skeleton-35635

Matthias
C# / Unity Developer - Programmer
8
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