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UnderEarth
Published 8 months ago
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UnderEarth - #NeonChallenge

INTRODUCTION

Hello. We are Oasis Studios from Armenia and we are new in game industry.
Our team consists of two members Hakob Patrikyan and Sargis Ter-Grigoryan. We are CG generalists.
We’ve been working together for about 2 years in other projects and after two years we decided to create our personal one.
We hope that we’ll continue this project, because it was a great pleasure and something new for us to create sci fi environment.

INSPIRATION

Our inspiration was from a film which is called “City of Ember”, because our environment is located in a big cave and the conception is taken from the film “Blade Runner 2049” and from some digital paintings.

MAKING OF

After we made the blockout of the environment, then we started modeling parts of the buildings and assets. All the assets were created ourselves except the cave rocks.

Softwares

  • Unity 2017.3
  • 3Ds Max
  • Substance Painter
  • Substance Designer
  • Substance B2M

Assets Used

  • Cinemachine
  • Post Processing Stack
  • Underworld: Cave Environment
  • Recorder
  • Easy Decal

Sargis Ter-Grigoryan
3D Generalist - Artist
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Contributors
Hakob Patrikyan
CG Generalist - Artist
Comments
GH
Gevorg Harutyunyan
8 months ago
"All our dreams can come true if we have the courage to pursue them." --Walt Disney Great job guys.
1
GS
Gohar Sargsyan
8 months ago
Nice😀😀
1
3D Generalist - Artist
Ruzan AvetisyanAmazing work !
Thank you :)
0
RA
Ruzan Avetisyan
8 months ago
Amazing work !
2