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UE4JAM The Potato Problem (Winning Entry)
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The Potato Problem was created in 5 days by myself and 4 other developers for Unreal Engine 2017 Summer Jam. I composed all the audio and produced the sound design work for the game within 2 days. The premise is you have to save 'potato people' from danger by creating even bigger disasters. The project was a lot of fun and we were fortunate enough to come out as winners.
James Thorley
Composer and Sound Designer - Other
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