My name is Luke, I'm a self taught hobbyist artist that has recently decided to start taking my art seriously with the hope of changing my career and becoming a 3D Artist. I'm currently working on my portfolio and 'attending Google University' learning all I can in 3D.
I'm excited to share my work with the internet for the first time via this contest!
I'll be following a PBR workflow and using High Poly meshes for my bakes when I can to really make my textures pop while keeping actual polygon count to an absolute minimum. The wasp above has a poly count of 6.6k Tris.
I'm very open to any critique and/or advice from the pro's as my venture into 3D has been a very lonely experience to date.