Tomb of Etheria was created for a mapping contest for Dungeon Defenders. The map takes players inside an Egyptian style tomb where they must defend the crystals from the onslaught of monsters. There are several surprises included in the map from hidden areas to extra chests.
My role was as the level designer, scripter and lighting artist. The level features all original content created by Antony O'Sullivan.
The map is currently being remastered and will be added to the game in the near future.