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Throw Control: Mobile & Desktop
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Throw Control is highly customizable Advanced Throwing System.
Just throw anything!
Get it on the Unity Asset Store ⚡

☄️ FEATURES

  • Cross-platform: Mobile, Desktop (Mouse);
  • 2 Throwing Modes: "Flick" & "Click Or Tap";
  • 6 Demos (including FPS);
  • 5 Events;
  • 19 customized Throwing Objects;
  • Easy implementation of your own Throwing Objects;
  • Tons of Customizable Parameters;
  • Dynamic Sound System (depends on Speed of Throwing Object);
  • Layer Changing (actual for quick Throwing to neutralize mutual collisions);
  • Fade Out;
  • Object Pool.

☄️ 5 EVENTS

  • OnThrow,
  • OnNextThrowGetting,
  • OnReset,
  • OnFadeOut,
  • OnInitialized;

☄️ TONS OF CUSTOMIZABLE PARAMETERS

Input sensitivity, force, torque, delays, position, rotation, etc.
  • For all Throwing Objects at once,
  • For each Throwing Objects individually.

☄️ 19 CUSTOMIZED THROWING OBJECTS

  • Weapons:
  • Axe, Sword, Broken Sword,
  • Machete & Sickle,
  • Rune Hammer & Rune Sword,
  • 5 Combat Knives (paid separately),
  • Balls: Basketball, Brick Ball (Grey), Brick Ball (Red),
  • Miscellaneous: Coin, Shovel, Horseshoe, Tree.

☄️ 6 DEMOS

  • 4 Demos with a static position of the player in "Flick" & "Click Or Tap" modes (Mobile & Desktop);
  • 2 FPS Demos integrated with FPSController from Standard Assets by Unity Technologies (Desktop):
  • Throw force takes into account the speed of the player's movement.

☄️ USE CASES

  • A game in the style of Pokemon GO,
  • A game in the style of Can Knockdown,
  • FPS with Throwing Objects,
  • AR Basketball game,
  • AR or VR game with Throwing Objects,
  • Survival Game,
  • Any of your Bold Fantasies.

☄️ FULLY COMMENTED CODE

All modules are designed independently to keep this asset extendable & easy to understand.

⚡ DOCS & SUPPORT

  1. First of all, read the docs.
  2. If it didn’t help, get the support.

Andrey Sirota
Asset Store Publisher | Unity Developer - Owner
5
Comments
Andrey Sirota
2 months ago
Asset Store Publisher | Unity Developer - Owner
☄️ 3.11: New FPS Demo: Knives in Desert + Customized FPS Scene with Desert Environment (by Brackeys & DevAssets.com) & HQ PBR Combat Knives pack (paid separately) by KumaBeer. Get Links in the Description.
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Andrey Sirota
3 months ago
Asset Store Publisher | Unity Developer - Owner
☄️ 3.10: New 5 Combat Knives + HQ PBR Combat Knives pack (paid separately) by KumaBeer. ☄️ 3.9: New 2 Survival Weapons: Machete & Sickle + Machete & Sickle by DevAssets.com & Brackeys. ☄️ 3.8: New 2 Rune Weapons: Hammer & Sword + Rune Hammer & Rune Sword by DevAssets.com & Brackeys. ☄️ 3.7: Compound Throwing Prefabs & Position Customization ... Move cameraNearClipPlaneFactor to ThrowingObject.cs to customize the whole position (X, Y, Z) of Throwing Object prefab in one place; ... Fix enabling and disabling colliders for compound Throwing Prefabs.
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Andrey Sirota
4 months ago
Asset Store Publisher | Unity Developer - Owner
☄ VERSION 3.6 | Throw Control 3D: Mobile & Desktop + Unity 2018.2 support ... Fix errors: When Flick Mode you just click on the object without finger position change. ⚡ Already available in Unity Asset Store ⚡ http://bit.ly/throw-control
1
Andrey Sirota
5 months ago
Asset Store Publisher | Unity Developer - Owner
P.S. I will gladly gift vouchers for interesting projects. To do this, you will need to integrate the Asset into the game and record a video demo of using. Just email me (info@makaka.org).
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